The Joys Of #Gamedev

  This morning I decided to add a new alien race to Approaching Infinity. I had been thinking about them for months, letting the ideas coalesce in my mind. But today, I finally just did it. And it only took about an hour, thanks to the modular design of everything. Type the monsters into the…

Back From The Woods

Well, I’m back from the family camping trip, and it was fun. I can safely say that my favorite part of camping is the food: fire grilled hamburgers, roasted red peppers and mushrooms, and of course, smores! On Tuesday, I don’t think I operated an electronic device any more complex than a flashlight. It was…

Recent Developments for A.I.

My last announcement was about publishing, and that was pretty cool. But i’d like to talk about what I’ve done in the time since then. Approaching Infinity has a Mac Version! I doubted it for a long time, and I’m sure some of you doubted it too, but it exists. It is for kickstarter backers…

PUBLISHING?!

Two hours ago, I signed a publishing contract for Approaching Infinity with Shrapnel Games. Wow. I have been hoping to be able to make this announcement for a month now, and it’s finally here. So, who is Shrapnel Games? The “Publisher of Premiere War & Strategy Games”, that’s who! It was Shrapnel that put out…

APPROACHING FINITY!

You might say it’s a bit late (and you might be technically correct) (which is the best kind of correct, for all you futurama fans!) but anyway it’s getting really close…it’s just hard to say when enough is enough. At what point can I really stop and say, “this game is done” ? Many roguelike…