Preparing for second alpha release.

It’s amazing how many little things need to be fixed to make a game playable to a newcomer. Every little annoying bug that you saved until ‘later’ needs to be fixed Right Now!

So I got the map legend working today, and added hjklyubn movement for hardcore laptop roguelikers. I also took away the quasi-inertial movement limitations.

I’ve been coding this game for 30 days as of today, in my (very limited) spare time. Later today, the files should be available for download. It is nowhere near its full scope yet (with several major quest-lines) but it is playable.

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