Very Close To Next Release!

Halloween 2013 is the day for the next release of Approaching Infinity! Not even two weeks have passed since the last release, but the changes are profound. If you’re used to playing v0.0.4 or before, you will be amazed. You’ll wonder how you ever played anything before 0.0.5. And if you’ve never played the game…

Loot, Part Two: Defenses

In Approaching Infinity, your spaceship is made up of many different parts, and today I will talk about defenses. Defenses are your shields and armor. Shields regenerate over time, while armor does not. Shields have 3 main characteristics: Shields (SHE): The amount of damage they can absorb before they fail. Recharge (RCH): The number of…

New Planet Tiles!

This morning I got a wonderful surprise in my email. David made new tiles for planet surfaces. He had recently re-done the shipwreck walls, which were nice, but these new terrains are awesome! The liquid (a hydrocarbon lake) and the pinkish ground are the existing artwork. But the trees, mountains, and flowers are new! Getting…

Music for Approaching Infinity?

Music is a big part of games, but I don’t know what’s right for “Approaching Infinity”. I know I want the music to be instrumental. I lean towards something darker, more dramatic, and fairly ambient. I also think it might be good to have different themes for different places: Space, planets, shipwrecks, intense combat, etc.…