In the first week since the kickstarter, I’ve made some amazing progress with Approaching Infinity. There are caves on planets now, of infinite depth, with their own monsters and loot. Added several new enemy types, and greatly refined the monster spawning routines. And I Implemented “Pay It Forward”! Now you can start getting your money back…
But something that I’ve really been thinking a lot about is Ground Combat.
Right now, combat on planets is pretty plain. You just shoot or bump, and try to make intelligent moves. But I’ve got a few ideas to add a lot more depth of choice to it.
1. Greater differentiation in hand weapons. For example, making rifles the base weapon, with basically 100% stats in everything. But then there’s shotguns, which have reduced range , but the ability to hit up to 3 targets. Pistols are a little weaker than rifles, but have the added bonus of increasing your overall movement speed. Sniper rifles have more range & damage, but are cumbersome, and the gatling gun can spray everything but slows you to a crawl. What do you think?
2. Grenades! A limited-ammunition, area-effect weapon. Grenades would then become a new equipment slot, with their own set of stats. Damage, range, ammo, radius…what else?
3. Melee Weapons! Why didn’t I think of this before? It is a rogue-like after all! Melee weapons would probably just be higher damage, non-ranged weapons. But can you carry both a melee weapon and a ranged weapon at the same time? If you can, there’s no real trade-off, and it’s just another thing. But if you can’t, it seems pretty unrealistic. You should be able to carry both a gun and a knife, right?
4. What are your ideas? I’ve heard the idea of deployable auto-turrets, and that seems cool. Traps you can lay has also been mentioned. What can you think of that would fit Approaching Infinity?
I really would like to hear what people have to say about these issues. It’s going to be a big change to the game, and I want people to be happy with it. So leave a comment here, or you can email me saunders72[at]Hotmail[dot]com, or catch me on twitter @IBOL17
If you’re really interested in the development of Approaching Infinity, I suggest you check the Kickstarter Updates page occasionally. A lot of stuff gets posted there.