Forward Unto Beta
Software in “Beta” state is described as “feature complete, but still with bugs and issues”. So far, you’ve had access to the alpha, which shows what’s been done so far (which is substantial). But it also holds the promise of so much more!
My goal is to take Approaching Infinity up to BETA in January. For that I need to add these major systems to the existing game:
The first project is Crafting, and it’s a big one. You will be able to take apart and construct devices and components, using parts and recipes. That’s really a lot of variables. Today, I wrote some surprisingly simple algorithms to randomize the crafting recipes for each playthrough! In each new game, you’ll have to discover how to build a laser cannon, shield, engine, or rock plow. Crafting will be more of a mid-game concern, so don’t worry when you’re just starting out.
I will be doing my best *not* to add new monsters, devices, and map generators during this time…but that’s hard! I’ve got so many great ideas 😉
The officers system also promises to be feature rich, and will eventually have a major impact on gameplay.
The shipyard will allow you to buy new ship hulls, while keeping your existing components. Eventually, you’ll be able to unlock new kinds of ships, so I’m sure you’ll want to upgrade!
All ships, items, and monsters in the game already have speed, but it doesn’t do anything. I’ll need to activate that.
The Identify system has to do with artifacts. You will actually have to use your powers of logic and observation to determine what effects they have. I will also include several other forms of ID if you can’t figure them out 😉
And…Victory! You want to be able to win, right? Well, I’ll need to have a least one victory condition achievable in order to consider it beta. Which one will it be?
So that’s what’s in the works. I’ve also got some other ideas, and I’m sure more will come up along the way, but that’s the plan. January: Beta. February… who knows? Maybe full racial quests? Probably… Release is still scheduled for April 2014.