The First 2 Days

Not Your Space is on Kickstarter and Steam Greenlight, and I’ve been chronicling my experiences. You can read each full post at the following links: Kickstarter Day 1 (About being a “Staff Pick” and some new information on game options) KS Day 2 (About co-creators and T-Shirts) Greenlight: The first 2 days (Statistically on the way to be…

“Not Your Space” Announcement

A fast-paced sci-fi real time strategy game set in the over-populated galactic core, designed to let you play any way you want. Challenging, Fun, Gameplay++ “Not Your Space” is on Kickstarter and Steam Greenlight right now! After a thousand years of space exploration, Humanity has finally arrived at the galactic core. But instead of a…

XenoBloom: The First 48 Hours

XenoBloom has been on steam for 2 days now. Sales are good, reviews are positive, and the plants are GROWING! The picture for this news item is from the community hub, where a player got over 7800 biomass… Excellent! In the interest of not confusing potential customers, I created a new video. It tells you…

XenoBloom Released Today!

XenoBloom, the game of life evolved, is now available on steam. It’s been quite a journey. I’ve been getting a lot of press requests, which is nice. Here’s a great video from tr1ppa that really shows a lot (but not all!) of what you can do: What ended up as XenoBloom started out as a…

XenoBloom Comes to Steam

Posted by IBOL17 on Sep 15th, 2015 XenoBloom is part game, part digital toy, part science experiment, with a dash of “life-long-ambition-to-make-a-true-game-out-of-Conway’s-game-of-life”. In XenoBloom, you are tasked with tending the emerging ecosystem on an alien world. You do this in a fairly novel way… But wait. What is the game of life? Also referred to…

Not Your Space

As I mentioned in my last post, I am working on a new game. It has nothing to do with Approaching Infinity, but this is my blog, so I’ll write about whatever I like! Finally, this new game has a name: It’s a Space RTS (Real Time Strategy game) that’s meant to be played quickly, with a small…

Summer #Gamedev

SO what have I been doing this summer? Well, at the end of May, I went to IRDC, and you can hear my talk about Infinite Gameplay [HERE] . You can also check out all the other great stuff that happened there, too! During June, I prepared the next update for Approaching Infinity (version 1.20),…