#7DRL 2015: My 5th 7-day rogue-like!

That’s right, the 11th annual rogue-like game jam is here! This will be my 5th year participating. My previous successes include: Destiny of Heroes (a very traditional roguelike) The Well Of Enchantments (an exploration of the super-class) 88 Pages (a quick puzzle rogue-like) (Eden Sector, which has been taken down at the request of Shrapnel Games, because of…

Upgrade to Version 1.1.0

Approaching Infinity update 1.1.0 (WIN) (MAC) has been released! It’s got new monsters, items, and planets. It’s got bug fixes. It’s even got some minor tweaks and major ease-of-use modifications! You can see all the changes here. I originally thought this would take about a week. The reason for that is because I never stopped…

DOCKED with the content devourer

Procedural Modifications

Approaching Infinity is an exercise in procedural generation, but it also contains pre-designed levels that may be encountered from time to time. Since the game prides itself on being unpredictable, it has ways of altering familiar areas. For example, a shipwreck I recently boarded, called ‘The Content Devourer”. First off, I’m not sure if the…