7DRL 2018: Purge Persist Profit!

    Seven Day Rogue Like has come and gone, and I’ve got another new game to show for it: “Purge, Persist, and Profit!”. This sci-fi rogue-like runner has you managing your oxygen every step of the way on a toxic bug-infested planet as you try to earn a promotion at Exo-Purge Inc., the leader…

Welcome To Painter’s Port!

The Painter’s Playground launched on Steam Thursday, February 8th, 2018, and was well received by artists and collectors alike. At the time of this writing, we have over 700 registered artists, and thousands of paintings have already been created over. All of these images were made in The Painter’s Playground, where artists can level up…

The Painter’s Playground

Wow. It’s been months since I’ve posted here (again!), but there’s a good reason: A friend and I started a new game development company: Next Zen Mechanics. My business partner Ryan is a scientist, a top Steam reviewer, and now an indie game developer. Our first title, The Painter’s Playground, just hit public beta!  …

Dead Horizons #7DRL

Dead Horizons was my seventh consecutive 7DRL success, and the most complex game I’ve done for the jam in years. But I also had help: the game is set in a world created by Matthew Ritter, and he also did the art, and the semi-procedural soundtrack was composed by Nick A. Day. It’s a cover-based…

#7DRL , Day 6 : AI

My entry for 7DRL this year is “Dead Horizons 7DRL”, a wild-west-in-space cover-based-shooter roguelike (overly-hyphen-ated). It started from a conversation with writer Matthew Ritter, and is set in a world that he created. It is meant to be the prequel to a much larger game, and a proof-of-concept for several new ideas. I’m most of…

7DRL 2017 : Day 1

Dead Horizons 7DRL OK, I have a few minutes before I go to my night job, so I’m taking a second to show my day 1 progress. Here’s the log, as it happened:  started very late in the day on Sunday, 3/5/17, at 5:49pm EST  imported my usual functions: sprite and text makers, math/dista/rand funcs,…

Yendor And 7DRL

The last time I posted about “The Curse Of Yendor”, it had just been revealed. Now, it’s 2 weeks after the Steam Launch! The reviews are just what I was hoping for: it’s a streamlined classical roguelike with a lot of depth and challenge. And it’s ADDICTING!   Today, I am getting ready to start…