DOCKED with the content devourer

Procedural Modifications

Approaching Infinity is an exercise in procedural generation, but it also contains pre-designed levels that may be encountered from time to time. Since the game prides itself on being unpredictable, it has ways of altering familiar areas. For example, a shipwreck I recently boarded, called ‘The Content Devourer”. First off, I’m not sure if the…

Approaching Infinity (Projected) Release Date!

Gold Date I now have an official date to deliver the finished code for manufacturing, and release has been announced for Mid-December! Manual But before that, I must deliver the raw text for the manual. This Thursday is the deadline. Currently, the manual stands at over 13,000 words! Incredible… There is so much to know…